The Game Programmer is responsible for the systems design and programming implementation of the technical and game design documents and/or managing our port from one platform to another.
Location | Toshima-ku (Ikebukuro), Tokyo. Japan |
---|---|
Work Type | Full Time / Experienced (Non-Manager) |
Salary | Starting from ¥240,000 ~ / Month (based on experience) |
Requirements | -English: Conversational -Japanese: Not essential but will be a plus. -Must currently reside in Japan |
Job Description | The Game Programmer is responsible for the systems design and programming implementation of the technical and game design documents and/or managing our port from one platform to another. We currently seek someone that is familiar with ANDROID (Eclipse) and/or iOS (Xcode) architecture, Unity3D engine knowledge being a plus. |
Responsabilities | . Developing resuable system architecture . Researching and implementing new technologies . Develop and code the more complex game systems . Assist with forming schedules . Complete programming tasks in accordance with schedule . Ensure high quality code . Perform functional testing on their code . Fix bugs |
Skills/Experience | . Good C, JAVA and C++ skills . Good 3D math skills . iOS and/or ANDROID experience is essential . Good Unity3D engine skills will be appreciated . Working within scheduled time constraints . Communicating quality issues with technical director . Reporting to Producer, Project Manager or Technical Director . Working within a small team environment . Showing particular attention to detail . Being familiar with current games . Speaking English |
Working hours | 40 Hours/week |
Pension / Social Security | A Stakeholder pension and social security scheme is provided for all employees. Details will be made available on starting employment. |