The 3D Graphic artist assignments are designing 3D characters, applying motion capture to bones skeleton, environment backgrounds, textures and user interface elements for games.
|Location||Toshima-ku (Ikebukuro), Tokyo. Japan|
|Work Type||Full Time / Experienced (Non-Manager)|
|Salary||¥220,000 ~ / Month (based on experience)|
|Requirements||-English: Conversational or Japanese: Conversational|
-Must currently reside in Japan
|Job Description||The 3D Graphic artist assignments are designing 3D characters, applying motion capture data to bones skeleton, designing environment backgrounds, textures and user interface elements for games, import and proof check of the exported data into unity3D.|
|Skills/Experience||. Good professional graphic design skills including illustration, animation and computer graphic design.|
. Proficient in Unity3D, Photoshop, Maya 3D or similar 3D modeler application.
. Participation in brainstorming sessions & peer review.
. Being familiar with current games
. Speaking Japanese or English
|Working hours||40 Hours/week|
|Pension / Social Security||A Stakeholder pension and social security scheme is provided for all employees. Details will be made available on starting employment.|